What a fun game.
Liked the story and love the art style!
In Good Company
A downloadable game for Windows and macOS
In Good Company: A kinetic short story about what friends do in the face of adversity.
❄ Cast ❄
Rocky is a casual, laid-back, lover of talking peoples' ears off, landing her the position of public relations officer. As such, she finds herself in the midst of crisis management... within the group.
As a newcomer to the small company, Rocky still has some things to learn about her fellow coworkers...
A well-to-do numbers person who believes everything must be earned, Starr is rather tightly wound and unintentionally callous, resulting in her being difficult to approach.
Loren is an impressionable office administrator that will always give 120% in whatever task needs to get done. They are an enthusiast of mysteries who often inserts their enthusiasm in misplaced scenarios...
Brigid is Masters Records' stern legal advisor who's always about facts in the work environment. However, her personality outside work lacks the courage her advisory side displays as she has some trouble with her self-confidence.
Join the main character, Rocky, in learning about your associates as they struggle to come to terms with their snowed-in predicament!
Runs for about 20 minutes. In Good Company was made during My First Game Jam Winter 2020.
Read the devlog that was written during development!
❄ Credits ❄
Writing, programming, UI: mythridate
Character design, art, backgrounds: dotoriii
Music (open source): Podington Bear
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What a fun game.
Thank you for making this game! I had a lot of fun playing it.
The story is very well written, and the art is really fit to the theme. Using twine-like links in dialogues is also very clever!
ahhh i'm really enjoying this so far! but i think i might have hit a loop talking to starr? ive talked to sylvia previously but it seems im still looping over decisions w "hidden side" / "music" and neither alternate options seems to break it.
Ohh no!! For that section, the route is to start with Starr, select the 'music' choice (I believe it's that one, I can't remember atm-whichever choice ends abruptly), get kicked out, talk to Sylvia (which cues the line "I have an answer to Starr's riddle") and then select either 'hidden' or 'music' again (since iirc I had the conversation flow continue to the other choice if you got one answer right). If that doesn't work there might be some flag shenanigans that might have passed me by... but that chunk of mishap is a mistake on my part, in retrospect I really should have added additional dialogue to further direct players ;;
it started out well, but i got stuck in a loop talking to loren once we all got to the lodge. everytime the conversation ended, it'd just restart again. putting it on auto didn't fix anything either.
Thanks for taking the time to play!
Can you tell me where exactly this issue occured? There is a dialogue loop in the beginning, but a chunk of dialogue should be a different color and an exclamation mark should pop up next to Rocky, indicating that the different color dialogue should be clicked.